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Sunday, August 2, 2015

Sand Squid Guide

Hello!
Sand Squid Guide is first on my blog list so today I'm crossing something off my list. :)

Spells to Bring:

  • feint + tc
  • potent trap (for feint)
  • blades
  • sharpen blades
  • conviction
  • a few heals
  • and for the hitter, hits and colossal
  • cleanse, shatter
  • converts for myth hitters

Hits to bring:

  • Fire: Rain of fire, fire dragon
  • Storm: tempest, sirens, storm lord
  • Ice: frost giant
  • Death: Deer knight, scarecrow
  • Myth: earthquake, humungofrog
  • Life: forest lord
  • Balance: ra, nova, sandstorm

Gameplay:

1st round: CONVICTION
2nd round: FEINT/HITTER BLADE THEMSELF
3rd through 5th round: repeat round 2 until fully bladed/trapped up
THEN HIT!!!!!!




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